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 Part 5 - Way to the Core

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Diamond Wings
Creator of the Game
Diamond Wings


Posts : 306
Join date : 2012-09-18

Tamer's Stats
Rank: Newbie Tamer
Level: 5
Experience:
Part 5 - Way to the Core Left_bar_bleue3810/4000Part 5 - Way to the Core Empty_bar_bleue  (3810/4000)

Part 5 - Way to the Core Empty
PostSubject: Part 5 - Way to the Core   Part 5 - Way to the Core Icon_minitimeTue Sep 25, 2012 6:43 pm

Part 5 - Way to the Core

You managed to defeat the Yanmamon.

Dobermon
Part 5 - Way to the Core Dobermon
Nice fighting, Tamers. But this is just the beginning.

Jijimon
Part 5 - Way to the Core Jijimon
Do you see the semi-sphere right over there?

Jack
Part 5 - Way to the Core Jack
It is still a little far.

Dobermon
Part 5 - Way to the Core Dobermon
We will have to run for it. We need to run and to attack at the same time.

Jack
Part 5 - Way to the Core Jack
Do you think we can do it?

Dobermon
Part 5 - Way to the Core Dobermon
Are underestimating us? We are from Wind Village!

Afraid or not, you wanted to go trough too.

Jijimon
Part 5 - Way to the Core Jijimon
Ok. Now, let's run!

You started to run with them the fastest you could.
Many Yanmamon started to fly in your direction.

Dobermon
Part 5 - Way to the Core Dobermon
GRAY NOISE! *howls*

As Dobermon started to howl, the Yanmamon could unleash their abilities.

Dobermon
Part 5 - Way to the Core Dobermon
Do you still think we can't make it?

Jack
Part 5 - Way to the Core Jack
*breaths quickly* Ok, ok, I got it!

You continued to run.

Jijimon
Part 5 - Way to the Core Jijimon
ENERGY GRENADE!

A great light came from the grenade. You couldn't see anything.

Jijimon
Part 5 - Way to the Core Jijimon
Even if you can't see, keep running forward! NOW!

You ran even faster.
And you finally managed to enter the semi-sphere area.


Jack
Part 5 - Way to the Core Jack
We finally made it! *calms his breath* What the...

What was this place?

Part 5 - Way to the Core Gurabocentral

It wasn't a prairie at all. It surely was the effect of the core.

Jijimon
Part 5 - Way to the Core Jijimon
Pretty weird place.

Dobermon
Part 5 - Way to the Core Dobermon
Still more quiet than outside. However, it seems that there are also Digimon here.

Jijimon
Part 5 - Way to the Core Jijimon
Of course. They are protecting the core after all.

Jack
Part 5 - Way to the Core Jack
Maybe we can even find who's behind this.

Jijimon
Part 5 - Way to the Core Jijimon
I don't think so, but who knows?

Dobermon
Part 5 - Way to the Core Dobermon
It seems that the path is pretty easy. Keep walking forward.

Jijimon
Part 5 - Way to the Core Jijimon
I was thinking of a maze or something. But oh well.

Dobermon
Part 5 - Way to the Core Dobermon
Let's go.

Objective

-> Clear the Dungeon Kiwi Prairie Core Semi-Sphere

Map
Part 5 - Way to the Core Kiwi_Semi

You have to do the Dungeon here. It is little and simple for a solo player.

Details
-> This is the Core Zone. If you destroy the Core, it seems that the Yanmamon swarm will stop.

Objective

-> Destroy the Core.

Rules

-> 1 Tamer with 1 Digimon.
-> You will have allies at Boss Battle.
-> No Dungeon Items allowed.

Square Details

Square 1: Starting place.
Square 2: Battle!

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:620
EP:620
Speed:250

Moves:
Thunder Ray - 60 Damage - 20 EP

Talent:
N/A

Rewards
-> Digimon EXP: 25
-> Tamer EXP: 50
-> BIT: 100

Square 3: Heals all HP and EP.
Square 4: Battle!

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:550
EP:550
Speed:180

Moves:
Thunder Ray - 65 Damage - 20 EP

Talent:
N/A

Rewards
-> Digimon EXP: 25
-> Tamer EXP: 50
-> BIT: 100

Square 5: Heals all HP and EP.
Square 6: BOSS BATTLE!

CORE
Part 5 - Way to the Core CORE
HP:2000

Allies

Jijimon
Part 5 - Way to the Core Jijimon
Rank: Mega
Attribute: Vaccine
Type: Holy

EP:2000
Speed:500

Moves:
Cat Cane - 80 Damage - 20 EP

Talent:
N/A

Dobermon
Part 5 - Way to the Core Dobermon
Rank: Champion
Attribute: Vaccine
Type: Beast

EP:1000
Speed:350

Moves:
Black Beam - 60 Damage - 30 EP

Talent:
N/A

-> You'll have the help of these two Digimon.
-> The Core doesn't move at all.
-> You have to defeat the Core in 10 turns or less.

Rewards
-> Digimon EXP: 100
-> Tamer EXP: 150
-> BIT: 250

Unlocks
-> Part 6 - Second Phase


Last edited by Diamond Wings on Wed Sep 26, 2012 10:29 pm; edited 1 time in total
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totoroguru
Newbie Tamer
totoroguru


Posts : 631
Join date : 2012-09-20
Age : 25
Location : England

Tamer's Stats
Rank: Newbie Tamer
Level: 6
Experience:
Part 5 - Way to the Core Left_bar_bleue6045/6500Part 5 - Way to the Core Empty_bar_bleue  (6045/6500)

Part 5 - Way to the Core Empty
PostSubject: Re: Part 5 - Way to the Core   Part 5 - Way to the Core Icon_minitimeWed Sep 26, 2012 1:10 am

Square 1: Starting place.
Square 2: Battle!
PawnChessmon (Black)
Part 5 - Way to the Core Pawnchessmonblack
Rank: Rookie
Attribute: Virus
Type: Machine

Level:12
HP:605(665)
EP:425(445)
Speed:175

Moves:
Pawn Spear - 57 Damage - 35 EP (1E)
Pawn Buckler - Reduces the two next attacks received by 20 Damage - 80 EP (S)

Talent:
Anti-Stun -> Never gets stunned.
EXP:1650

Items:
-> Common Sword - 35 Damage (1E) x5
-> Bronze Armor - +40 HP
-> Lucky Bracelet - +20 HP +20 EP

Digichips:
-> Reinforce 1 - The next attack is increased by +15 Damage
-> Insect Killer - Adds +10 Damage to attacks done to Insect Digimon. Lasts for 3 turns.
-> Half the Counter - When your Digimon receives an attack, it can counterattack immediatly without any EP. The Damage of the counterattack is half the attack received. Only works with Rookies. (Don't forget to round the result)
-> Progressive Healing - Every turn the Digimon gets healed 30 HP. Lasts 3 turns. (total 90 HP)

Vs

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:620
EP:620
Speed:220

Moves:
Thunder Ray - 60 Damage - 20 EP

Talent:
N/A
Spoiler:
Rewards
-> Digimon EXP: 25(1650+25=1675)
-> Tamer EXP: 50
-> BIT: 100
Square 3: Heals all HP and EP

Square 4: Battle!
Excalibur
PawnChessmon (Black)
Part 5 - Way to the Core Pawnchessmonblack
Rank: Rookie
Attribute: Virus
Type: Machine

Level:12
HP:605(665)
EP:425(445)
Speed:175

Items:
-> Common Sword - 35 Damage (1E) x5
-> Bronze Armor - +40 HP
-> Lucky Bracelet - +20 HP +20 EP

Digichips:
-> Reinforce 1 - The next attack is increased by +15 Damage
-> Insect Killer - Adds +10 Damage to attacks done to Insect Digimon. Lasts for 3 turns.
-> Half the Counter - When your Digimon receives an attack, it can counterattack immediatly without any EP. The Damage of the counterattack is half the attack received. Only works with Rookies. (Don't forget to round the result)
-> Progressive Healing - Every turn the Digimon gets healed 30 HP. Lasts 3 turns. (total 90 HP)

Vs

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:550
EP:550
Speed:180

Moves:
Thunder Ray - 60 Damage - 20 EP

Talent:
N/A
Spoiler:
Rewards
-> Digimon EXP: 25(1675+25=1700)
-> Tamer EXP: 50
-> BIT: 100

Square 5: Heals all HP and EP.
Square 6: BOSS BATTLE!
CORE
Part 5 - Way to the Core CORE
HP

VS

PawnChessmon (Black)
Part 5 - Way to the Core Pawnchessmonblack
Rank: Rookie
Attribute: Virus
Type: Machine

Level:12
HP:605(665)
EP:425(445)
Speed:175

Moves:
Pawn Spear - 57 Damage - 35 EP (1E)
Pawn Buckler - Reduces the two next attacks received by 20 Damage - 80 EP (S)

Talent:
Anti-Stun -> Never gets stunned.
EXP:1650

Items:
-> Common Sword - 35 Damage (1E) x5
-> Bronze Armor - +40 HP
-> Lucky Bracelet - +20 HP +20 EP

Digichips:
-> Reinforce 1 - The next attack is increased by +15 Damage
-> Insect Killer - Adds +10 Damage to attacks done to Insect Digimon. Lasts for 3 turns.
-> Half the Counter - When your Digimon receives an attack, it can counterattack immediatly without any EP. The Damage of the counterattack is half the attack received. Only works with Rookies. (Don't forget to round the result)
-> Progressive Healing - Every turn the Digimon gets healed 30 HP. Lasts 3 turns. (total 90 HP)


Allies

Jijimon
Part 5 - Way to the Core Jijimon
Rank: Mega
Attribute: Vaccine
Type: Holy

EP:2000
Speed:500

Moves:
Cat Cane - 80 Damage - 20 EP

Talent:
N/A

Dobermon
Part 5 - Way to the Core Dobermon
Rank: Champion
Attribute: Vaccine
Type: Beast

EP:1000
Speed:350

Moves:
Black Beam - 60 Damage - 30 EP

Talent:
N/A

-> You'll have the help of these two Digimon.
-> The Core doesn't move at all.
-> You have to defeat the Core in less than 10 turns.
Spoiler:

Core is defeated!!!

Rewards
-> Digimon EXP: 100(1700+100=1800)
-> Tamer EXP: 150
-> BIT: 250


Last edited by totoroguru on Thu Sep 27, 2012 8:56 pm; edited 7 times in total
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Bex
Newbie Tamer
Bex


Posts : 351
Join date : 2012-09-20
Age : 29
Location : Britain

Tamer's Stats
Rank: Newbie Tamer
Level: 7
Experience:
Part 5 - Way to the Core Left_bar_bleue8040/8300Part 5 - Way to the Core Empty_bar_bleue  (8040/8300)

Part 5 - Way to the Core Empty
PostSubject: Re: Part 5 - Way to the Core   Part 5 - Way to the Core Icon_minitimeWed Sep 26, 2012 7:19 pm

Part 5 - Way to the Core 2ev8c2q
Charlie: Allons Y!

Square 1: Starting place.
Square 2: Battle!


Dracomon
Part 5 - Way to the Core Dracomon
Rank: Rookie
Attribute: Data
Type: Dragon

Level:12
HP:520 (540)
EP:520 (540)
Speed:210

Moves:
Baby Breath - 57 Damage - 30 EP (1E)
Tail Smash - 47 Damage - 15 EP (1E)

Talent:
Dash 1 -> During a battle, whenever the Tamer decides (during this Digimon's turn), the Digimon can evade a move. Only 1 time per battle.

Items
Thief Knive
Absorb Armor
Lucky Bracelet
Reinforce 1
Tiny Leaf
New Team Cure
Make It Rush


VS

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:620
EP:620
Speed:250

Moves:
Thunder Ray - 60 Damage - 20 EP

Talent:
N/A
Battle!:

Rewards
Digimon EXP: 25
1660+50=1710
Tamer EXP: 50
6660+50=6710
BIT: 100
300+100=400

Square 1: Starting place.
Square 2: Battle!
Square 3: Heals all HP and EP. (Used)
Square 4: Battle!


Dracomon
Part 5 - Way to the Core Dracomon
Rank: Rookie
Attribute: Data
Type: Dragon

Level:12
HP:520 (540)
EP:520 (540)
Speed:210

Moves:
Baby Breath - 57 Damage - 30 EP (1E)
Tail Smash - 47 Damage - 15 EP (1E)

Talent:
Dash 1 -> During a battle, whenever the Tamer decides (during this Digimon's turn), the Digimon can evade a move. Only 1 time per battle.

Items
Thief Knive
Absorb Armor
Lucky Bracelet
Reinforce 1
Tiny Leaf
New Team Cure
Make It Rush

VS

Yanmamon
Part 5 - Way to the Core Yanmamon
Rank: Champion
Attribute: Data
Type: Insect

HP:550
EP:550
Speed:180

Moves:
Thunder Ray - 65 Damage - 20 EP

Talent:
N/A
Battle!:

Rewards
Digimon EXP: 25
1710+50=1760
Tamer EXP: 50
6710+50=6760
BIT: 100
400+100=500

Square 1: Starting place.
Square 2: Battle!
Square 3: Heals all HP and EP. (Used)
Square 4: Battle!
Square 5: Heals all HP and EP. (Used)
Square 6: BOSS BATTLE!


Dracomon
Part 5 - Way to the Core Dracomon
Rank: Rookie
Attribute: Data
Type: Dragon

Level:12
HP:520 (540)
EP:520 (540)
Speed:210

Moves:
Baby Breath - 57 Damage - 30 EP (1E)
Tail Smash - 47 Damage - 15 EP (1E)

Talent:
Dash 1 -> During a battle, whenever the Tamer decides (during this Digimon's turn), the Digimon can evade a move. Only 1 time per battle.
[/center]

Items
Make It Rush
Lucky Bracelet
Reinforce 1


+

Jijimon
Part 5 - Way to the Core Jijimon
Rank: Mega
Attribute: Vaccine
Type: Holy

EP:2000
Speed:500

Moves:
Cat Cane - 80 Damage - 20 EP

Talent:
N/A

+

Dobermon
Part 5 - Way to the Core Dobermon
Rank: Champion
Attribute: Vaccine
Type: Beast

EP:1000
Speed:350

Moves:
Black Beam - 60 Damage - 30 EP

Talent:
N/A

Vs

Core!
Part 5 - Way to the Core CORE
HP:2000


DISTORY!:

Rewards
Digimon EXP: 100
1760+100=1860
Tamer EXP: 150
6760-150=6910
BIT: 250
500+250=750

LEVEL UP!
Dracomon!

Part 5 - Way to the Core Dracomon
Level:12 ---> 13!
HP:520+20=540
EP:520+20=540
Speed:210+10=220

Moves:
Baby Breath - 57+2=59 Damage - 30 EP (1E)
Tail Smash - 47+2=49 Damage - 15 EP (1E)
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Part 5 - Way to the Core Empty
PostSubject: Re: Part 5 - Way to the Core   Part 5 - Way to the Core Icon_minitime

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Part 5 - Way to the Core
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» [DUNGEON] Hidden CORE
» Part 1 - It Begins Here!
» Part 6 - Second Phase
» Part 7 - Another Danger
» Part 1 - Weird Trio

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